App Builders Before They Were Famous: Instagram’s Kevin Systrom

App Builders Before They Were Famous Instagrams Kevin Systrom

For better or worse, app’s change the way we do certain things. Uber has changed what we expect when it comes to customer service. Snapchat has changed the way we flirt and sext. WhatsApp has changed the way politicians scheme. And Instagram has changed the way we take and share photographs.

And it has all happened in less than 10-years.

But none of the app builders behind these now famous brands started out knowing they were going to be this successful. Or that they were going to influence behaviour globally. This is especially true of Kevin Systrom, the app builder responsible for Instagram, whose initial approach to the app was a variation of everything but the kitchen sink.

The Early Years

Systrom was born in Holliston, a small town in the Greater Boston area. His father is an HR executive, and although his mother has held marketing positions with several tech companies, his interest in computers and technology started much earlier, with Doom II. Systrom started playing the game with friends in high school, eventually progressing to creating his own levels. By the time AOL Instant Messenger launched in the late 90s, Systrom’s coding skills had developed enough for him to write a simple prank app. Systrom used this to fool his friends into believing their AOL accounts had been hacked.

A post shared by Kevin Systrom (@kevin) on Dec 25, 2010 at 7:51am PST

Kevin Systrom’s exposure to technology and programming during his formative years at Stanford University played a significant role in shaping his entrepreneurial path. He often credited fellowships like the Mayfield Fellows Program for immersing him in the startup culture of Silicon Valley, where he interacted with industry leaders and innovators.

Additionally, his time at Odeo, under the mentorship of figures like Evan Williams, provided essential lessons in product development and market strategies. These experiences collectively fostered his ability to creatively solve problems and innovatively approach app development.

After high school, Systrom switched the east coast for the west coast, attending Stanford University, the academic heart of Silicon Valley.

The App Maker Emerges

Despite having an interest in technology and programming, Systrom chose to study management science above computer science. He graduated with a bachelor’s degree in management science and engineering in 2006. But he remained interested in technology, and while still studying was selected for the Mayfields Fellow Program, which led to him interning at Odeo.

Following graduation, Systrom spent two years at Google, working as an associate product marketing manager for several Google products. Systrom left Google to join Nextstop, a newly formed startup working on social recommendations. Nextstop was acquired by Facebook in 2010, but Systrom had already left the startup to start working on what would eventually become Instagram.

Burbn

Throughout his time at Stanford, Systrom worked on various personal projects. These included games for friends, and later a photo sharing website for internal use by him and his fraternity brothers. So it wasn’t too unconventional for Systrom to start working on an idea for a web app while working at Nextstop. Early prototypes for Burbn – built using HTML5 – combined social check-ins with social games, both quite popular at the time. The prototypes lacked a proper design, and made no use of branding, but were passed on to his friends for testing. In his free time he would continue working on Burbn, improving it for his friends.

In early 2010, while attending a party for Hunch, Systrom did an informal pitch of Burbn to two attendees from Baseline Ventures and Andreessen Horowitz. They were intrigued by what they heard and saw, and arranged a follow-up meeting with Kevin Systrom. Although nothing was decided at the meeting, it did encourage Systrom to resign from Nextstop so that he could focus on turning Burbn into an actual product and company.

Systrom’s decision to pivot from Burbn’s multifaceted concept to a streamlined photo-sharing app arose from a clear understanding of market demands. Initial feedback highlighted users’ preference for photo features over check-ins and social gaming.

Heeding this input, Systrom and Krieger simplified Burbn into Instagram, focusing on core functionalities that appealed to a broad audience. This strategic shift underscored the importance of adaptability and user feedback in crafting successful digital products.

A post shared by Kevin Systrom (@kevin) on Aug 7, 2010 at 4:17pm PDT

Sometimes fortune does favour the brave, and within two weeks of leaving Nextstop, Kevin Systrom received $500,000 of seed funding from Baseline Ventures and Andreessen Horowitz.

Instagram

Realising he couldn’t do this on his own, Systrom approached Mike Krieger, who he had known since the Mayfields Fellow Program. Krieger was working on Meebo at the time, but he liked what he saw of Burbn, and the idea of working on something new. They immediately started working on turning Burbn into a fully-functioning mobile web app that now allowed you to check-in at locations, schedule future check-ins, earn points for hanging out with friends, post pictures, and more. The addition of photos followed the fact that at the time there was no simple way to share photos instantly. Facebook was a desktop app, Twitter didn’t have extensive photo support, and Flickr was more of an image hosting service, not a social network.

A post shared by Kevin Systrom (@kevin) on Jul 23, 2010 at 5:46pm PDT

Instagram’s early growth was significantly boosted by leveraging the founders’ Silicon Valley networks, ensuring coverage from influential tech blogs upon launch. Systrom and Krieger focused on community building, engaging with users through direct feedback and fostering a sense of belonging.

This approach created momentum, with early adopters becoming ambassadors for the app, promoting it across various digital platforms. Their strategy of prioritising user experience and community interaction was instrumental in facilitating rapid adoption.

Soon after the launch of the iPhone 4 in June 2010, Systrom and his girlfriend, Nicole Schuetz, spent some time vacationing in Mexico. He tried convincing her to post her holiday photos to Burbn, but she refused. Cameras on mobile phones have come a long way, and even though the iPhone 4 had a 5MP rear-facing camera, the front-facing camera was VGA; not the best quality for selfies.

A post shared by Kevin Systrom (@kevin) on Jul 16, 2010 at 2:24pm PDT

Thinking back to his first introduction to the Holga camera, and how much he loved the lo-fi retro-styled photos it produced, Systrom decided to build photo filters into the app. Although they allowed you to add a variety of stylised effects, the true purpose was to disguise the low quality of mobile phone photos at the time. And as the quality of photos has improved each year, so too has the use of Instagram filters decreased.

Systrom and Krieger created a new prototype that focused exclusively on photos, but after working on it for a week, they ditched it and finished off a working iPhone version of Burbn.

But it never made it into the app store.

The Burbn app was cluttered, included too many features, and people who tested the app out felt it was too complicated. They also had to consider how the app was now too similar to what Foursquare was doing. After much deliberation, Systrom and Krieger decided to strip the app of everything except for the photo, comment, and like features.

Over the next 8-weeks they rebuilt the app, renamed it Instagram (a portmanteau of instant telegram), and after a very short round of testing among friends, launched it in October 2010.

Best email we got all day @standers

A post shared by Kevin Systrom (@kevin) on Sep 30, 2010 at 4:13pm PDT

Thanks to a number of high profile contacts they had established over the years, they received a fair amount of online coverage without much effort. Within 24-hours they already had 25,000 registered users, growing to a million in the first month. Despite not having an Android version for the app (that would follow only in 2012), Instagram attracted more than 10-million users before their first anniversary. And such rapid growth doesn’t go unnoticed.

While negotiating a round of funding in March 2012, Systrom received an offer (and a term sheet) from Twitter. But he didn’t sign the term sheet, choosing instead to finalise the funding first. And shortly after closing the round of funding, Facebook made a much more attractive offer. But it wasn’t simply the value of Facebook’s offer that appealed to Systrom, but also how Mark Zuckerberg’s vision for the product aligned with Systrom’s. And he would be able to continue to run, and develop, Instagram independently of Facebook.

Kevin Systrom’s Role Post-Facebook Acquisition

After Facebook acquired Instagram in 2012, Kevin Systrom remained at the helm, maintaining the platform’s independent operational structure. Under his leadership, Instagram continued to thrive, expanding its features while retaining its simplicity and user-friendly appeal.

Systrom’s focus was on preserving Instagram’s original vision of fostering creativity and community connection. He oversaw the integration of advertising to monetise the app without compromising its aesthetic integrity, ensuring steady growth and profitability within the expansive Facebook ecosystem.

Launch and Closure of Artifact

On January 31, 2023, Kevin Systrom and Mike Krieger ventured into the AI space with the launch of Artifact, an AI-powered news app available on the App Store and Google Play. Designed to personalise news consumption, Artifact marked a new step into artificial intelligence-driven media delivery.

However, this project faced challenges, and as of January 12, 2024, Artifact began the process of shutting down. This experience underscored the ever-changing nature of the tech industry, highlighting both the opportunities and hurdles in innovating beyond established platforms like Instagram.

Conclusion

What Systrom and Krieger discovered through trial and error is that when launching an app, it doesn’t need to have all the features you envision. Starting with a minimum viable product (MVP) can be a lot more effective, allowing you to gather data, and learn more about the features you users want, before you develop further. And Instagram has added a slew of features over the last six years, some small, and some significant.

And while some of the most recent features have attracted accusations of copying Snapchat, Systrom sees them as remixes of existing products, not copies:

[and] all of these ideas are original when you remix them and bring your own flavour.


Start Building Your App for Free

Last Updated on April 2, 2025 by

0 thoughts on “App Builders Before They Were Famous: Instagram’s Kevin Systrom